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The walked that is spawned in replicates the human that is killed, replicating cut off limbs, helmets, armor, and looks.
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The second is spawned from when a regular human is killed without "braining" them. The first is a regular walker that is spawned in naturally. There are four types of zombies, or walkers. There is a random event in each location that an Exile will appear, who will either ask the player for supplies in exchange for materials, or hold the player at gunpoint demanding for supplies. Crafting recipes are unlocked by either upgrading crafting stations or finding them in safes or random drops. There is a linear crafting system at the home base, where the player must scavenge different items and salvage them to make new items or weapons.
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Once the bells are rung, a horde is spawned in and chases after the player. There is a timer on the game called The Bells where after a certain time, the tower rings the bells to "Stir the Herd". Physics-based combat control how melee weapons are controlled. The player is able to scale buildings to ambush enemies and attack from a distance with throwing weapons, bows, and long-range firearms. The player can kill walkers by "braining" them, stabbing them through the skull, puncturing the brain. It's also released on PICO 4 in January 2023. It was released on Oculus Quest in October 2020. Initially released on Steam and Oculus platform on January 23, 2020, it was released on PlayStation VR in May 2020.
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It is based on the comic book series The Walking Dead by Robert Kirkman. The Walking Dead: Saints & Sinners is a virtual reality first-person shooter survival horror game for Windows, PlayStation 4, Oculus Quest, Oculus Quest 2, and Oculus Rift, developed by Skydance Interactive in partnership with Skybound Entertainment.
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